namespace = prep

prep.0001 = {
	type = letter_event
	opening = {
		desc = prep.0001.opening
	}

	desc = prep.0001.desc

	sender = scope:coronator

	option = {
		name = prep.0001.a
		trigger_event = {
			id = prep.0002
			days = 5
		}
	}
}

prep.0002 = {
	type = character_event
	theme = crown
	title = prep.0002.t
	desc = prep.0002.desc
	left_portrait = root
	right_portrait = cp:councillor_steward

	option = {
		name = prep.0002.a
		add_character_flag = {
			flag = small_feast_flag
		}
		remove_short_term_gold = minor_gold_value
		trigger_event = {
			id = prep.1000
			days = 7
		}

		ai_chance = {
			base = 50
			ai_value_modifier = {
				ai_greed = 0.2
			}
		}
	}

	option = {
		name = prep.0002.b
		add_character_flag = {
			flag = medium_feast_flag
		}
		remove_short_term_gold = medium_gold_value
		trigger_event = {
			id = prep.1000
			days = 7
		}
		ai_chance = {
			base = 40
		}
	}

	option = {
		name = prep.0002.c
		add_character_flag = {
			flag = large_feast_flag
		}
		remove_long_term_gold = major_gold_value
		trigger_event = {
			id = prep.1000
			days = 14
		}
		ai_chance = {
			base = 30
			modifier = {
				add = 50
				gold > 300
			}
		}
	}
}

prep.1000 = {
	type = letter_event
	opening = {
		desc = prep.1000.opening
	}
	desc = prep.1000.desc
	sender = cp:councillor_steward

	option = {
		name = prep.1000.a
		capital_province = {
			spawn_activity = {
				type = activity_coronation
				owner = root
			}
		}

		trigger_event = {
			id = coronation.1000
			days = { 7 14 }
		}


		ai_chance = {
			base = 40
		}
	}

}