yearly_playable_pulse = {

	effect = {
		if = {
			limit = {
				OR = {
					AND = {

					}
				}
				AND = {
					NOR = {
						has_character_modifier = not_crowned_modifier_king
						has_character_modifier = priest_crowned_modifier_king
						has_character_modifier = bishop_crowned_modifier_king
						has_character_modifier = pope_crowned_modifier_king
					}
					highest_held_title_tier >= 4
					faith = faith:catholic
					has_government = feudal_government
				}
			}
			add_character_modifier = {
				modifier = not_crowned_modifier_king
			}		
			
		}
	}
}


yearly_playable_pulse = {
	#trigger = {
	#	AND = {
	#		current_date > 1066.6.30
	#		current_date < 1067.12.30
	#	}
	#}
	effect = {
		if = {
			limit = {
				OR = {
					AND = {
						current_date >= 1066.1.1
						current_date <= 1068.1.1
					}
					AND = {
						current_date >= 867.1.1
						current_date <= 868.1.1
					}
				}
				AND = {
					NOR = {
						has_character_modifier = not_crowned_modifier_king
						has_character_modifier = priest_crowned_modifier_king
						has_character_modifier = bishop_crowned_modifier_king
						has_character_modifier = pope_crowned_modifier_king
					}
					highest_held_title_tier >= 4
					faith = faith:catholic
					has_government = feudal_government

				}
			}
			add_character_modifier = {
				modifier = bishop_crowned_modifier_king
			}		
			
		}
		else = {
			limit = {
				AND = {
					NOR = {
						has_character_modifier = not_crowned_modifier_king
						has_character_modifier = priest_crowned_modifier_king
						has_character_modifier = bishop_crowned_modifier_king
						has_character_modifier = pope_crowned_modifier_king
					}
					highest_held_title_tier >= 4
					faith = faith:catholic
					has_government = feudal_government

				}
			}
			add_character_modifier = {
				modifier = not_crowned_modifier_king
			}
		}
	}
}